CLO 3D & MARVELOUS DESIGNER PROJECTS
This section showcases my work in character cloth simulation and digital clothes with Marvelous Designer, Houdini , Maya & ZBrush.
Roblox UGC Clothing Assets
Roblox UGC clothing assets designed with Marvelous Designer, optimized for real-time performance, and textured in Substance Painter.
Marvelous Designer, Substance Painter, Blender
Freelance project
"EGO, NÉMESIS" 04. Asylum
Digitally tailored blazer-corset ensemble in Marvelous Designer, optimized for multi-fabric collision. White jacquard printed with Plath’s Tulips combined with a raw Piñatex corset stabilized by rigid-cloth belts evoking straitjacket mechanics.
CLO 3D, Marvelous Designer, Vellum
IED Barcelona masters collection
Guens & Co A/W 25 Prototyping
Digital prototyping of the A/W2025 collection in CLO3D, translating spec sheets into 3D garments and simulating fit and fabrics to preview multiple styles and colorways.
CLO 3D
Freelance project
PEARL Dress Recreation
Edwardian-inspired 3D garment based on Pearl (2022). Patterned and simulated in CLO3D and textured with custom-made Photoshop alphas.
CLO 3D
Personal exploration
Sarya
Avatar texturing and digital garment creation in Marvelous Designer, delivered as high-resolution stills and a runway-style cloth simulation video.
Marvelous Designer, Maya, Substance Painter
Freelance project
YEEZY x GAP Enginered by Balenciaga
Game-ready fashion assets for the YEEZY GAP Engineered by Balenciaga video game. Tasks included pattern-based cloth modeling, texturing, and mesh/material optimization for smooth performance on mobile platforms.
Marvelous Designer | Maya | Substance Designer
Freelance project
BENEATH THE MASK
Pipeline research project focused on cloth simulation methods and optimization. Responsible for clothing design, 3D modeling, and Cloth FX, integrating Marvelous Designer and Houdini for character garments and scene assets.
Marvelous Designer | Houdini - Vellum
TFG - La Salle URL